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Travelling At Night Companions roster

Who walks with Spencer—now and later

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Companions

Companions in Travelling At Night aid skill rolls and open narrative branches in a combat-free CRPG. They are not battle pets. The public demo focuses on Vincent; full-game roster highlights include Lalla Chaima and Corso Reverte.

Vincent (demo)

Orderly at Sanitarium Aujourd’hui; old Légion comrade; almost irrepressibly cheerful. Developer notes emphasise he can follow Spencer once recruited and that outfit variants (orderly whites and casual wear) matter. Recruitment tactics: Recruit Vincent. Use him on gated checks, especially under Dread taxes.

Lalla Chaima (full game)

Teased with travelling-act, knife-wing energy in broader marketing conversations around Rosa Mundi vibes. Not recruitable in the Introduction demo. Build Conjurer Appetite runs now if you want thematic rehearsal—without inventing demo scenes that do not exist.

Corso Reverte (full game)

Listed beside Chaima as a forthcoming companion. Details will expand as Weather Factory releases more; avoid fanfic stats. Practice coherent Passions so future chemistry has a thesis to respond to—see Passions.

How companions interact with systems

They modify check odds, change dialogue presence, and may react to outfits and Trace states. They do not remove crafting requirements or Footnote choices. Party size in the demo is effectively Spencer plus optional Vincent.

Planning across careers

Physician stories meet Vincent in shared clinical space. Writers still want him for hard clinic rolls. Exorcists and Conjurers should not skip recruitment out of occult solitude cosplay. Log companion outcomes in the Build Planner.

Spoiler etiquette

This page stays roster-focused. Story beats belong in guides. World context for sanitarium cast sits in Antibes NPCs. Official announcements: Wiki links and Demo status.

Design reading

Weather Factory’s companions extend Secret Histories interpersonal weirdness into CRPG form. Cheerful Vincent against hollowed Spencer is the demo thesis; later companions will complicate alliances among Incorporates, Ministries, and remortals.

Party philosophy

Spencer is hollowed; companions supply contrast. Vincent’s cheer against doom is the demo lesson in interpersonal systems. Later companions will bring knives, histories, and factional gravity—practice listening now. Do not reduce Vincent to a +roll icon only; talk to him between checks.

Recruitment ethics

Pushing Trace to force recruitment scenes can poison the relationship fantasy. Prefer multi-visit patience. If you fail, the story still teaches—retry with outfits and Dignity rather than save-scumming every syllable unless you are testing tiers.

Prep for Chaima and Corso

Without spoiling unreleased kitbashes, practise: aided-check UI, multi-visit recruitment patience, outfit awareness for party presentation, Passion coherence so future chemistry has a spine. Vincent is the tutorial companion in the educational sense—finish his lesson.

Solo challenge runs

Skipping Vincent is allowed after one aided clear. Solo teaches raw skill priority honesty. Do not solo as your very first Antibes experience unless you already speak Secret Histories fluently.

Aided-check etiquette

Ask for Vincent’s help on gates that advance Nenah, recruitment follow-ups, or craft unlocks—not on every trivial Charm. Overusing aids teaches dependency; underusing aids wastes the demo’s party lesson. After success, talk to him about what happened when dialogue allows. Relationship texture is why companions exist in a Weather Factory CRPG. Optimisers who mute him between rolls will find later companions harder to care about. Play the person, then the bonus. If Vincent jokes while Dread climbs, let the contrast land—that is the writing working. Mute him and you mute the demo’s thesis about hollowed men and stubborn cheer. After Mimata, write one sentence about what he changed in your checks and one sentence about what he changed in Spencer’s mood; both sentences belong in the planner. Keep Vincent’s lesson portable: aided checks, patience, presentation, Passion spine. That quartet is how you meet Chaima and Corso without relearning party etiquette from zero.

FAQ

Frequently Asked Questions

Quick answers drawn from the demo and official notes.

How many companions in the demo?

Vincent is the recruitable demo companion.

Can companions die in combat?

There is no combat. Risk is narrative and meters.

Will Chaima appear if I wait in Antibes?

No—she is full-game content still being readied.

Do companions have skill trees?

Focus on aided rolls and story; do not expect a separate combat tree.